Monday, June 18, 2007

Limitless Quest v 0.92

Another big update behind the scenes. I have added a "heartbeat" to the game, and anything that needs to move periodically or keep track of time can listen for the "heartbeat" custom event. I've hooked the monster movement into that now.

I wonder if this embedded version of my shared folder will show up..



I'm going to post versions via box.net since it helps with bandwidth issues. Please let me know if anyone is checking these out..

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3 Comments:

At 2:53 AM, Blogger bonder said...

Can you also post links to the current demo?

 
At 6:51 AM, Anonymous James Urquhart said...

Hey Andrew,

I've been sporadically checking out your Limitless Quest releases, and i'm pleased to say that its making good progress. :)

One thing i did notice with this release was that when you move to another room, the character appears in his default starting position (or perhaps its the position of the doorway in the previous room), than transitions to the doorway in the current room, rather than just appearing at the doorway with no transition.

Interesting that you should use Box to host your file, as i only just heard about it today. Works great, apart from the .air file (or rather, .zip) file extracted itself instead of just opening in AIR, although that could just be Safari crapping up.

Keep up the good work.

 
At 7:24 AM, Blogger Andrew said...

Here's a direct link

 

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