Tuesday, April 24, 2007

Foobar the Bazbarian in Apollo (and Laszlo)

I have revived an ancient javascript game I wrote back in 1997 called Foobar the Bazbarian. I managed to find an old copy of the game on some page archive and I rewrote it in Laszlo back in 2003. Today I found that old code and fixed the Laszlo syntax errors (the language has changed alot since I wrote it) and managed to get an Apollo version of the game working. So, here in 2007 you have a first. A game written in 1997 ported in 2003 to Laszlo running under Apollo. Just like back then, when this was one of the very first javascript games, Foobar gets to be one of the very first Apollo games. Check it out. It sucks! But it shows that you can link together lots of ancient technology to still create something kinda cool. If you die in the game you just have to quit and restart, sorry.

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Wednesday, April 18, 2007

Yourminis Desktop Flex-Apollo communication

How do they do this? This is a combination of an Apollo app and a website. You can preview little widgets via the web, and if you choose you can download that widget to your Apollo app. If anyone know how they are pulling this off please let me know :)

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Sunday, March 18, 2007

Adobe Apollo Alpha Available Anon

Ahhh. Another great reason to be a web developer. Leverage your skills to build real double-clickable applications. I'll be waiting around to see if the alpha shows up tonight, but it bodes well for web and xml developers.

Check out this desktop demo app from finetune.

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