Why am I spending all of my free time working on this janky RPG engine? Well I have plans, bigish plans. I wish that there was already a web version of RPG maker or another web-based rpg tool. That way I could do what I really want to do which is create stories for myself and other folks to explore. Instead I have to create the world I want to play in first.
Here are a few of the ideas I have for Limitless Quest:
1) Create widget versions for the various widget engines.
2) Create a service which allows you to create your own mini-rpgs.
3) Auto-generate a mini-rpg that you can complete in 30 mins or so.
4) Create a DMO (Dually Multiplayer Online Game) where you can play with a friend. One of you will be the "DM".
5) Create a user-generated world where everyone can create new maps on the edges of the current world - other members vote on which maps get added.
6) Allow folks to play "PBEM" or Play by Post games using a graphical UI.
7) Create a persistent world which turns every web page into a "level".
8) Using AIR - have a desktop app that allows you to play a simple RPG anytime you want.
How far will I get with this? Well I will continue to persist and progress till we see results. If you want to help test the engine or give feedback please do!