Realm Crafter: Create your own mmo
While you are waiting with baited breath to take part in the grand experiment that is metaplace, you might check out this software that enables you to create a simple 3d mmo.
While you are waiting with baited breath to take part in the grand experiment that is metaplace, you might check out this software that enables you to create a simple 3d mmo.

This is an incredible list of freeware/indie games released so far in 2007. The amount of work and innovation to be found there is immense. You will be doing yourself a great disservice if you dont hop over there and check out the games. Most have screenshots and reviews.
The Metaplace Madness continues. Now there's a Metaplace wiki for you to check out and contribute any tidbits of information you might have gleaned from the web on Metaplace. How fast a community can be created when a good idea emerges.
It hasn't been more than a few days since Metaplace was announced and already there's a fansite with forums and other stuff up. I love the internets.
From the site:
From Inverted Castle comes word of a new indie game making contest over at Kokoromi.org called Gamma 256. Some info from the site:
So Second Life is proposing an "open" specification for interconnecting virtual worlds. I find it interesting that such things are being talked about in light of other virtuals worlds starting up across the web. It still seems very Second Life centric - more like a spec to link 3rd party servers to Second Life.
DOSBox is an excellent tool for bringing back to life old games and other old DOS apps you might have lying around. It appears that they've updated the codebase a bit with new fixes and features. If you were looking for a way to run some old DOS apps, this is by far the best way to do that.
Cuppycake.org links to a great video demo of Metaplace. It offers a tantalizing look at some actual game screens and UI. It's hard not to be enthusiastic about this site. After being disappointed by games over time you always want to keep your expectations low so you are always pleasantly suprised. I have a feeling that this place will live up to expectations and most likely exceed them.
Now that I've had some time to digest the news about Metaplace, I wanted to post a few of my own thoughts about this upcoming games service.
My Metaplace fanboyism continues. I found a great article about it over on GigaOm. It provides a few more details of this intriguing new site.
Here's another article discussing Metaplace. I have high hopes. We can only wait and see - it could be totally awesome.
I suppose they are demoing Areae at TechCrunch40 right now because Crunchbase is listing it in their database now:
If you are looking for some of the latest and greatest up and coming innovative sites of the coming year, then check out the emerging sites listed here.
I just went by Areae.net's site and found that they are going to start talking about their new project Metaplace. Looks like the site will have some new information today at 4pm PDT. If you are curious about the future of mmo's then you'll be there waiting when the clock clicks over.
There's no link for this post - although I wish there was. I had another epiphany of sorts. There are all kinds of sites coming out like Areae that represent this merger of Web 2.0 and MMO's. There are also sites like Ponoko where you can take digital designs and create real world items. My idea is to take these both to a new level by combining them. Imagine if you are in some virtual world / game where you are either creating new virtual items, buying them or winning them in some way. You then could trigger a process where that item is translated into a design document format, sent to a system like Ponoko, and out pops a real life version of your item! You might become an expert "virtual craftsman" who makes real money of the creation in real materials of your virtual item.
There is enough eye candy here to last you for weeks if not more. There are great 3d renderings, movies, and other things to show of the state of the art of Computer Graphics.
This is truly a cool and unique website. With all the noise about "making" things and "Fabbing", this site is taking this to a new level by creating a platform that anyone can "make" stuff on. From the site:
Realius is a site featuring casual web based games around the process of purchasing real estate. I assume it'll be like fantasy football, only with... houses.
If you have fallen in love with Knytt Stories, as many folks probably have, you'll really enjoy this quick tutorial on how to create your own Knytt levels.
Klik & Play is a tool that allows non-programmers and expert-programmers alike to create fun games - often used in the indie gaming scene. This site give you news of events and new games in the Klik world.
This is a really nice and convenient javascript library to load and store data into a cookie and mirror via JSON. I had been looking for a cross browser way to save preferences, and this is an excellent option!
I've had a bit of a epiphany with regards to ittybittyrpg - a way to make it very simple, fun, and embeddable to just about any website. So I'm going to see if I can get something working here in a few days. If so you'll see IBRPG on this blog...
I have an idea about taking crafting in games and applying it in real life.
Lost Garden talks about a wonderful new indie game out called Knytt Stories. It's a 2-D platformer that is highly accessible to many types of gamers. Check it out!
This is an AIR powered application for Twitter. From the site:
Vastpark is a system for creating 3D worlds for game developers, business folks, or just about anyone. These worlds are supposedly linkable so you could travel from one to the other in an unlimited 3D space.
This conference held just this current weekend was regarding the "singularity" - that special moment when computers attain an intelligence surpassing our own - and subsequently create intelligences surpassing that, etc etc. in a sort of runaway series of advances on top of advances. It had an interesting list of speakers and such, and I wish I had known about it in time to go... Ah well check out the site if you are interested in AI and ALife.
Not much to report as I've been reworking the code from scratch. The good news is that you'll have an in-place editor, save, load, and other great features. The bad news is that it's taking forever since I have so little spare time. I'd do alot just to have a whole weekend to work on this. I'm sad that I couldnt get it whipped into shape for the Adobe Developer Derby. I suck...
Check out this awesome demo of physics in the Flash based 3D engine Away 3D.
I can imagine folks who might want to use this flex widget to enhance their blog- it is a chat app which shares the "topic" with everyone else using the widget. Check it out - it is pretty slick.
Shunjie Hu is an amazing Actionscript and Flex developer who's been working on some really cool AIR applications. Every once in a while you run across a rockstar programmer, an he's definitely one when it comes to Adobe tech.
Here's an excerpt from the site:
I heard about this site from indygamer. It appears to be a new daily game review site featuring information about interesting or unusual games - often indie games but not exclusively.
It's been entirely too long since this site has been redesigned, plus it's still using a bland premade blog style (which has been functioning nicely ). Since I build sites every day you would think that I could take some time and beef up my own :)
I thought that I'd managed to find just about everything about Whirled that was out there, but of course I seemed to have overlooked a few things. Here are a bunch of screens from 1up.com (I used to work there...)
Gee, I've been languishing on getting the Limitless Quest codebase back on track. I never get more than a few minutes a night to work on things, and I was getting a bit discouraged. But I had a cool comment from someone on the net about how they wanted to see it up and working, and that has motivated me to continue pressing on.
The RPG Toolkit is a Role Playing Game building application that makes creating that game you've always wanted to create a more realistic possibility. This section of the site has some real gems. There are tilesets, battle backgrounds, and other graphics that are perfect for any rpg, regardless of whether you use RPG Toolkit or not.
If you are a web designer, developer or somehow involved in the web, you'll find this site a nice resource for news and techical info.
This article talks about how to access the javascript objects created on the Opera browser on the Wii to create applications that can access the status of ALL the wii remotes being used at one time. You could create a multiplayer wii DHTML game using this method.